![]() ![]() When used with OpenPose, video generation using AnmateIDiff is a bit easier.Ĭharacter bones that look like Openpose for blender Ver93 Depth+Canny+Landmark+MediaPipeFace+finger However, you need to be careful because it constrains the shape of the object more strongly. ![]() By using the outline, you can distinguish the outline of the object more clearly. If you select Body_Full_01 in the "Depth_Full"/"Body_01" collection in the Outliner, you can use the Shape Keys to customize the body shape.Īnd Seg now has an option to enable outlines. It is easier to create extreme body shapes that are difficult with only open poses. This time, customizable body meshes for Depth/Normal/Seg/Lineart have been added. This time I added a Densepose option, which can be used for Magic animate. This time I added a box depth model for LosseControlDepth.Ĭompared to regular Depth, it has more flexibility inside the volume.Ĭharacter bones that look like Openpose for blender Ver95 Depth+Canny+Landmark+MediaPipeFace+finger + customizable body mesh Character bones that look like Openpose for blender Ver96 Depth+Canny+Landmark+MediaPipeFace+finger + customizable body mesh ![]()
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